(5) What should be noticed is that in doing so, Aristotle is in search of a cause that will explain the presence of the phenomenal facts gathered in the first section. In doing so, he will proceed from what is more evident to the senses (phaneroteron) to an explanation that is more intelligible and clear as a reasoned account (kata ton logon). At the beginning of II.2, at 413a9-16, Aristotle is concerned to go beyond the the facts gathered together in the initial, general treatment of the soul in De Anima II.1 to access the core, so to speak, of what makes it what it is. Several of Aristotle’s pronouncements on the proper methodological approach to the natural sciences point in this direction, and it is perhaps as clear in De Anima II.2 as anywhere. What is lacking in this reading is that it seems to forget that the entelechy in view is equally an aspect of ousia as it is experienced in the world around us. Such a conception would lead one to consider form as manifested in matter apart from matter, and in this sense it coincides with one of the principles of the natural world, as one of the senses of ousia (the one that coincides with entelecheia) outlined above. There is, of course, a sense in which one can consider “form” as abstracted in thought from all matter in which case it becomes literally an idea or else a celestial object in Aristotle’s cosmos. In this precise sense of form, it coincides with an understanding of form not as present in things, but as ideally separate in a way that coincides with a more Platonic sense of “form.” Needless to say, this is, as was hinted at in the opening a highly metaphysical sense of form. To take up the complementarity between the “was” and “IS” translations first, it is important to see that Owens’ “the what-IS-being” emphasizes an aspect of form that places it outside of time in a way that contrasts with “the contingency of matter and change, upon which time follows” (4). In what follows, I would like to point out that there are ways in which his view complements the one being the literal rendering offered here, but also that there are important ways in which it may lead a reader to conclusions that are unlikely to have been accurate.ġ. Nevertheless, I believe that an older tradition which translates the phrase more in terms of its literal meaning, which leaves the “was” intact also reveals a great deal about the notion of essence that should not be cast aside. Owens’ treatment is indeed useful in developing Aristotelian concepts that are latent in the language. Many translators choose to simply gloss the phrase as “essence” but Owens’ translation serves as an attempt to work through the language to uncover the thinking behind the literal meaning of the phrase. Moreover, as might be expected in the context of his book “The doctrine of being in the Aristotelian metaphysics”, Owens builds metaphysical implications into the timelessness of the IS in the expression, saying that it points us to what “essentially, necessarily is” in a thing, apart from the “unintelligible matter…which is the principle of contingency and change” in a thing. Thus, the translation Owens recommends emerges as “the what-IS-being” (here the ‘was’ becomes a timeless ‘is’). Thus ên (“was” above) would be read as connoting an action taking place in a “timeless present” (“was” in its imperfetive sense carries the idea of an action without a start or an end). Owens argued that the “was” in the phrase should be understood not literally, but in terms of its imperfective aspect. One prominent suggestion for how to deal with the phrase comes from the Aristotelian scholar, Joseph Owens. The difficulty arises simply from what many have thought to be the disjointedness of the literal translation, which runs, “the what it was to be,” or as some have rendered it, “the what it was being”. A problem that has arisen for translators, interpreters, and readers is how to understand the original greek words in a way that makes sense to us today. Aristotle’s phrase, to ti ên einai, is generally understood as a formula for expressing the notion of “essence”.
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I think we are going to be forever grateful to be a part of the GOAT’s final match,” Sock said, using the acronym for “Greatest of All-Time.”ĭoubles requires far less movement and court coverage, of course, so the stress on Federer’s knee was limited Friday. But it was super fun to just be a part of that match. “Obviously had 99.9% of the crowd against us. Similar reactions arrived merely at the chair umpire’s announcement before the third game of “Roger Federer to serve,” and again when he closed that game with a 117 mph service winner. They came ready to roar for him, some with Swiss flags, some with homemade signs (“Idol Forever” read one), and they made themselves heard with a wall of sound when Federer delivered a forehand volley winner on the match’s second point. They remained on their feet for nearly 10 minutes, through the pre-match warmup, holding aloft phone cameras to capture the moment. He had said he wanted this to feel more like a party than a funeral, and the crowd obliged, rising for a loud and lengthy standing ovation when Federer and Nadal - each wearing a white bandanna, blue shirt and white shorts - emerged together from a tunnel leading out to the black court for the last match on Day 1 at the O2 Arena. “I kind of held it in at first, then fought it off. “For me, just personally, (it was) sad in the first moment, when I came to the conclusion it’s the best decision,” Federer said in an interview with The Associated Press this week about his emotions when realizing it was time to go. His surgically repaired right knee - the last of three operations came shortly after a loss in the Wimbledon quarterfinals in July 2021, which will go down as his official exit in singles - is in no shape to allow him to continue. The Swiss star announced last week that the three-day team event, which was founded by his management company, would be his final event before retirement, then made clear the doubles outing would be the last match. I told the guys I’m happy I’m not sad,” Federer said. Roger Federer makes his tearful tennis goodbye Members of both teams joined together to hoist Federer up in the air. His wife, Mirka, their four children - twin girls and twin boys - and Federer’s parents joined him on the court afterward for embraces and, yes, more bawling. Then he mouthed, “Thank you,” while applauding right back toward the spectators who had chanted, “Let’s go, Roger! Let’s go!” during the concluding moments of a match that lasted more than two hours and ended at about 12:30 a.m. Getty Images for Laver CupĪs cascades of clapping and yells of affection came from the stands, Federer put his hands on his hips, his chest heaving. Roger Federer hits a back hand during his final pro tennis match, a doubles loss at the Laver Cup. “When Roger leaves the tour, an important part of my life is leaving, too,” said Nadal, 36, who used the words “sad” and “unforgettable” to describe the occasion. There were plenty of tears to go around Nadal wiped his own away, too. When the match and, with it, his time in professional tennis ended, Federer hugged Nadal, then Tiafoe and Sock. “It’s been a perfect journey,” Federer said. And, naturally, each of those entities’ farewells to Federer. Or, better, the farewells, plural: Federer’s to tennis, to the fans, to his competitors and colleagues. The occasion was, after all, about the farewell itself. The truth is that the victors, the statistics and the score (OK, for the record it was 4-6, 7-6 (2), 11-9) did not matter, and were all so entirely beside the point. He wrapped up his days as a professional player with a loss in doubles alongside his longtime rival Rafael Nadal for Team Europe in the Laver Cup against Frances Tiafoe and Jack Sock of Team World. LONDON - This day, this match, had to come, of course, for Roger Federer, and for tennis, just as it inevitably must for every athlete in every sport.įederer bid adieu Friday night with one last contest before he heads into retirement at age 41 after a superlative career that spanned nearly a quarter-century and included 20 Grand Slam titles and a statesman’s role. Kate Middleton shocks Roger Federer with her tennis skills: ‘Amazing!’ Kate Middleton has awkward Wimbledon ball girl moment Kate Middleton reunites with Federer at Wimbledon after ball girl faux pas Novak Djokovic’s father makes retirement plea to tennis great Let's not to say some 10-bit HEVC videos shot in DLOG-M. H.265 are heavily compressed formats and while not ideal for editing in DaVinci Resolve and other video editors. Best Tool to Converting 4K HEVC to High-Qaulity Codec for DaVinci Resolve And "transcoding" is also recommended by DaVinci Resolve officially. If you're currently not planning to make the upgrade, how can you edit 4K videos in DaVinci Resolve smoothly? Transcoding HEVC/H.265 to Apple ProRes or Avid's DNxHD codec for DaVinci Resolve is the best solution to improve performance, stability and reliability throughout your post production workflow. To edit 4K video on a relative budge ($1,100), you can build your computer with Working with 4k HEVC/H.265 content requires for fast CPU, fast GPU, a lot RAM, a large SSD, and more. Working with HEVC codecs natively in DaVinci Resolve can also result in audio drift and sync issues over the duration of long clips. When working with HEVC/H.265, DaVinci Resolve has to decode H.265 / HEVC encoded files using your system CPU before full raster video frames can be processed, and while this has been improved in Resolve, it's still a problem for many on laptops and lower power systems to do this in real time. The H.265 / HEVC codec is even more efficient, at the cost of higher complexity. It comes in a number of profiles which can accommodate different capabilities when it comes to color bit-depth, chroma sub-sampling, resolution, and intra or inter-frame compression. The H.264 codec is a very flexible codec for efficient video encoding. To be specific, HEVC offers roughly twice the image quality of H.264 at the same bit rate, or the same quality at half the bit rate. Something You Gotta Known About H.265/HEVC and DaVinci ResolveĪs ultra-high definition video, bitrate of 4K HEVC videos is also larger than 480P/ 720P/ 1080P recordings. If you're encountering those issues when working with 4K HEVC/H.265 videos in DaVinci Resolve, here's what you need to know, also we will introduce an easy solution to fix the issues. Even those users who work with the professional DaVinci Resolve are reporting various problems, such as unable to read the file, keep getting "Media Offline" or "choppy or lagging 4K video playback" after importing. However, editing 4K HEVC videos isn't an easy thing. More and more phones and prosumer cameras, for instance, iPhone 8 or later, DJI Phantom/Mavic drone, GoPro HERO 8 Black, Canon XF 705 Camera can shoot 4K (2160x3840) videos using the HEVC/H.265 codec, which is much more efficient than H.264 when it comes to compress videos for saving space and reducing the pressure of bandwidth while data transferring. Turning off Hardware Accelerated Decoding fixes it and allows me to work better, but I would prefer having my GPU do the heavy lifting of decoding." Like, a few seconds of the actual video plays, and then media offline for like 0.5 - 3 seconds, then a few seconds of video, then media offline again, etc. If I keep hardware accelerated decoding checked in Preferences while working with them, I get seemingly random "media offline" placed all over my media. "So this only seems to happen with h.265 videos in Davinci Resolve Studio 16.2. This is my first go with h.265, anyone experienced this?" Unable to even read the file, keep getting "Media offline", tried 3 different clips, same issue on all of them. "Trying to read h.265 MP4 from Mavic 2 pro in Resolve 15 (not studio) in Win7. Additionally, she would be an expert in etiquette and know how to behave in any social situation. She would also have incredible strength, able to lift heavy objects and break through barriers. She would be able to move at lightning-fast speeds, making it difficult for her enemies to keep up with her. She would be a skilled fighter, able to take down multiple opponents with ease. AbilitiesĪ female Sebastian Black Butler would possess many of the same abilities as the male version. However, she would also have a close bond with Ciel, showing him kindness and understanding when he needed it most. She would protect him at all costs, even if it meant putting her own life on the line. She would be fiercely devoted to her young master, serving him with unwavering loyalty and devotion. The relationship between a female Sebastian Black Butler and Ciel would be similar to that of the male version. She would be a complex character, with many layers and facets to her personality. However, she would also have a softer side, showing compassion and empathy towards those in need. She would be able to handle any situation with ease, whether it be serving tea to guests or engaging in a battle to protect her master. She would be intelligent, cunning, and fiercely loyal to her master. PersonalityĪ female Sebastian Black Butler would possess many of the same qualities as the male version. She would wear black gloves and carry a silver tray with tea or other refreshments. She would dress in a black and white butler uniform, with a white blouse, black vest, and black trousers. Her eyes would be a deep red, with a piercing gaze that could intimidate even the most confident of individuals. Her hair would be jet black, styled in a short and sleek bob. She would be tall, with a lean and athletic build. AppearanceĪ female Sebastian Black Butler would likely have a similar appearance to the male version. While the official Black Butler canon does not feature a female Sebastian, the concept has gained popularity among fans. Some fans have even created their own fan art and fan fiction featuring a female Sebastian. Fans have long speculated about what it would be like to have a female version of the character. The idea of a female Sebastian Black Butler is not new. But what if Sebastian was a female? This article will explore the concept of a female Sebastian Black Butler. Sebastian is known for his intelligence, wit, and loyalty. One of the main characters of the series is Sebastian Michaelis, a demon butler who serves the protagonist, Ciel Phantomhive. The manga has been adapted into an anime television series, films, and video games. Introductionīlack Butler is a Japanese manga series written and illustrated by Yana Toboso. Let's delve into this exciting concept and explore the possibilities of a female Sebastian Black Butler. This female Sebastian would command respect and exude confidence with every move she makes. But don't mistake her for just another pretty face. Picture a woman with flowing black hair, dressed in a tailored suit, and possessing the same deadly skills as her male counterpart. However, what if we were to flip the script and imagine a female version of Sebastian? In this alternate universe, we would be introduced to a whole new level of badassery and elegance. When it comes to anime, Sebastian Michaelis from Black Butler is one of the most iconic male characters out there. Meet the fierce and skilled Female Sebastian, the black butler who serves the Phantomhive family with unparalleled dedication and grace. Moves or copies photos you want to keep with or without bulk renaming. PhotoSweeper MajorGeeks. It allows you to find even edited photos and series of shots. PhotoSweeper is a precise and super-efficient tool that eliminates similar or duplicate photos. Photos are compared regardless of their sizes or formats and are grouped by similarity. Finds SIMILAR photos providing extra comparison settings.The FULL version is named "PhotoSweeper" and it: Extremely fast workflow: based on state-of-the-art technologies and optimized for photo comparison.Beautifully designed and easy-to-use interface: great photo browsing, reviewing results in different modes, automatically marking photos etc.Support for Photos, iPhoto, Aperture, Lightroom Classic and Capture One libraries.PhotoSweeper Lite DOES NOT detect this kind of photos as duplicates, but the FULL version of PhotoSweeper DOES the trick. PhotoSweeper Lite DOES NOT detect this kind of photos as duplicates, but the FULL version of PhotoSweeper DOES the trick. SIMILAR photos - photos that look identical to the human eye, but are different for a computer, usually created by multi-shot capturing of the same scene, or by editing with special software, like Adobe Photoshop, Pixelmator etc. It works with photos from Apple Photos, iPhoto, Aperture, Adobe Lightroom Classic and Capture One libraries, as well as photos from your hard drives and external storages. If you have several Macs, external hard drives, or just multiple copies of the same photo collection, and want to remove duplicates, this application is for you. PhotoSweeper Lite (a lightweight version of PhotoSweeper) helps you to get rid of duplicate photos. It allows you to find and group photos that have identical or very similar content, regardless of image names.ĭUPLICATE photos - absolutely identical photos, created by reserve copying or using multiple photo libraries etc. PhotoSweeper Lite (a lightweight version of PhotoSweeper) helps you to get rid of duplicate photos. select what happens when double-clicking a window's titlebar.move or resize the window below the cursor while holding customizable modifier keys.always accessible pop up menu showing all possible snap sizes / positions.customizable keyboard shortcuts to trigger any snap area.These can resize & move windows to any possible position. If you need even more than those standard snap areas, BetterSnapTool now allows you to create your own, custom snap areas anywhere on your display. This enables you to easily maximize your windows, position them side by side or even resize them to quarters of the screen. But if you want to use Split View, and you've changed this setting in the past, you'll have to be disrupted.BetterSnapTool allows you to easily manage your window positions and sizes by either dragging them to one of the screen's corners or to the top, left or right side of the screen. Similarly, it'd also be nice if they warned users that disabling the setting will also disable Split View.Īnnoyingly, changing the setting requires logging out and back in again, so it's a bit disruptive. "To use Split View, please check the 'Displays have separate Spaces' box in the Mission Control pane of System Preferences." Apple could also provide a button to take a user directly to the right spot to change the setting. So why not display a simple dialog when a user selects one of the Split View options while the setting is disabled? This is a case where it seems like it'd be incredibly simple for Apple to provide a bit of feedback to the user–Apple is clearly aware of the need to have that setting enabled, and can easily check the setting. Secondly, the above note only appears on the Catalina Split View page, but it also applies to Mojave-again regardless of the number of attached displays. So this setting is required to be enabled to use Split View at all, regardless of the number of displays. As soon as I toggled the setting back on, Split View worked perfectly. But the above movie was recorded on my single-screen MacBook Pro. The first is related to the bit of emphasized text: Apple's note makes it seem that you only need to have this setting enabled if you're trying to use Split View on other displays. To use apps in Split View on other displays, make sure the “Displays have separate Spaces” checkbox is selected in Mission Control preferences. I've added a bit of emphasis to one section of the quote… Most users will never experience the above problem, as it only occurs if you've changed a seemingly-unrelated system setting: Unchecking the "Displays have separate Spaces" checkbox in the Mission Control System Preferences panel.Īpple notes this requirement at the very bottom of the Catalina (but not Mojave) Split View page. Sorry, but your browser does not support the tag here's a link to the movie.Īs you can see, the full screen menu item works, but the two Split View entries do nothing at all-no error message, but nothing happens other than the menu vanishes. I do not use the TUNINGLINK software for that exact reason. Don't just talk, come down to my shop, Bring a bike, show me how it's done! I'll let you play all day long if you can find the power thats lost without taking the stacks out. You're more than welcome to PROVE me wrong. I'm just not going to use their stacks in ANY bike again until I see them work on my dyno. I pulled them & the bike runs real hard(for an R1). It was not going to happen with the stacks. The power just fell threw the floor! No, I did not tune it.Īs far as the R1 was concerned, that one I attempted to tune everyway to sunday. He was told "Drop 'em in, that's what he did!(FactoryPro) & you'll get all kinds of power. What I stated was what came out of Marks mouth to the customer that purchased them. I've got a Teka SFI that tunes the stock ECU on the 07 gsxr's. Maybe the gsxr1000 sucked because you did no tuning at all?Īn open mind is a terrible thing to waste! They tuned my cousin's R1 to best power instead of the air fuel ratio and the stacks worked as FP said they did according to him. I know that there are plenty of times that pushing a button and tuning to some afr doesn't always end up making the best power - and I've see the factory pro wars over Dynojet tuning to an afr vs tuning to FP best power. It is ignored 100% above 20% - 30% on most Japanese bikes and on some BMW models, up to almost 50+% throttle in the lower rpms. Why do you think that an O2 sensor works at full throttle? Paint fumes maybe? :-) I used to paint, too. Not to be disagreeable, but I just looked at and I didn't see anything that said anything about an O2 sensor anywhere. I'm just so glad i didn't buy the '07 R1 like i was tempted to do a few months back when the hype was out there. The GSXR lost as much as 15 Hp in some spots with no gains anywhere. The Gixxer 1k was not(no PC yet it's an 07) although it was touted by FactoryPro as a Drop-in gain due to the O2 Sensor. The R1 was Dyno tuned & the powerband lost with the stacks. I would think that with stacks you would lose top end and gain mid and lower, It seems to me that they are like the intake on a car the taller the intake the Higher up the power curve the shorter the stack or intake the lower the power curve Last year my cousin in Cali had Factory themselves install and tune his 06 gixxer 1000 and he said the bike was a lot better in the upper midrange, too. I rode the bike before and after and it did wheelies lots easier and had to be more careful on freeway onramps. I haven't looked at how the stockers are.comments?Īs long as y'all don't have any kryptonite/I'm gonna be alright.ĭon't know about the 07 gsxr1000, but the R1 stacks worked a lot better in my friend's bike - the upper midrange was pretty wicked. Supposedly, Bear has made some proto ZX-14 stacks but they're such a pain to install he might not make them. Hope you don't mind if I swing this thread to ZX-14-oriented. They're still hung up on carburetors.Ģ006 Kawasaki ZX-14 Ninja, Red now with mo' Brock's in my lyfeġ991 Yamaha Vmax - Because I need a mule to carry the manhoodĢ002 Ford Lightning - Ford GT Aluminum block engined, 802HP 911TQ now WhippleCharged IMO Factory Pro hasn't been relevant nor innovative since fuel injection became the standard on sportbikes. Oh, Hey guys it's been a while! Gonna try to show my face around here alittle more! Took the Factory Pro stacks out & both bikes were restored to full power.ĭoes anyone have actual dyno results that were positive from these stacks as a mod. I just dynoed 2 bikes, an 07 GSXR1000 & an 04 R1. Dynoed & Taken off the Bike!įactoryPro Velocity Stacks. It creates a connection between the cervical spine and the lumbar spine. It also runs from the base of the neck to the abdomen, making it the only spinal region that attaches to the rib cage. Some of the thoracic spine’s most important roles include protecting the spinal cord and anchoring the ribs. While the cervical spine and lumbar spine are built more for mobility, the thoracic spine is built more for stability. The lower back includes the five vertebrae in the lumbar region and supports much of the weight of the upper body. The lumbar vertebrae are physically the largest bones of the entire spine, with cervical being the smallest and size increasing as the spine descends.Īll of the vertebrae have space between them that includes intervertebral discs that act as shock absorbers. These gelatinous cushions protect the vertebral bones as the body moves. Ligaments hold the vertebrae in place and tendons attach the muscles to the spinal column. The lumbar spine consists of five moveable vertebrae, numbered L1 through L5. The lumbar area is often affected by heavy lifting, sitting for too long, wearing improper shoes, and more. It is the most common part of the spine to cause disability that prevents people from going to work due to back pain. What Should I Do if I Feel Back Pain?Īt the National Spine Health Foundation, we know that keeping your physical health up to date and keeping your body healthy for years to come is extremely important. Back pain can come from disease in the discs, from trauma to the vertebrae, from arthritis in the many joints in the spine, from systemic conditions like osteoporosis, and others. Learn more from our Medical and Scientific Board here. Educate yourself about what you think might be causing your pain by reading the information at, and see a specialized spine surgeon who can give you the best options to get you out of pain and back to your life.HealthNut Shop online shop offers a collection of sound way of life & magnificence items from reusable kitchen basics to all normal skincare, and domestic stylistic layout. Propelled and made by sound nourishment and way of life YouTube/Blogger, Nicole Conclaves from Earthnut Sustenance. I've bought BlueHarvest from Apple Store in last version 6.1.6 the for 14,99€ but I've got 2 problems : Version 5.5.9 installed for try and after that i’ve bought the paid version from Apple Store in 6.1.Nicole has hand chosen things she employments in her possess existence to share with her group of onlookers. Today BlueHarevest inform me that my training period is over… So I make an uninstall and I go to Apple Store to bought the product (don’t remember i’ve already bought it, no mail receive after that and no other information, bizarre.) and Apple Store answer me I ‘ve already bought this product and I can install it. But there is 2 problems:ġ) The version installed from Apple Store is 5.5.9 not 6.1.6 as announced (even after uninstallation and reinstallation) no possibility to update from the software or from the Apple Store ( my OS is Maverick 10.9).Ģ) Blueharvest seems to be unregistred (Serial & Name are missing in Blueharvest menu registration). (Email send to Blueharvest Assistance th e, waiting their answer) So after a month Blueharvest probably will call me to paid for this unregistered version. I use Dropbox and find it very frustrating to have a bunch of Mac OS dot files of all sorts crowding my dropbox folders when I go to my dropbox from a web browser or any other PC or tablet. When I share a dropbox folder with others who are less familiar with Dropbox, they use to find a whole bunch of files in my shared folders starting with a dot. The files don’t work of course when clicked-on because they are Mac OS system files that just clutter the dropbox. Inexperienced users often don’t see the dot at the beginning of the file name, and think these files are regular files. They try and click on them to no avail and endup frustrated because they don’t launch. Relaxing the follicle aids in easier hair removal. Warm compresses help relax your hair follicle (and the little muscle that attaches to each follicle to make hairs stand up straight and give you” goose bumps” when cold). I recommend using warm compresses before and cool compresses after your wax.
This also adds a bit more consistency between the games.Metroid Prime Trilogy is a thrilling action-adventure video game compilation developed by Retro Studios and published by Nintendo. Below is an edit with the eye texture from the Zero Suit Samus model seen at the beginning of Prime 3, upscaled and slightly edited for more detail. I wasn't sure about the eyes myself, I thought they looked a bit "staring into your soul" so I released it under the pretext that people would tell me if they looked weird to them as well. (05-13-2020, 04:34 PM)e2zippo Wrote: Only thing that does looks a bit weird are the eyes, the original looks better, otherwise stellar work! To add insult to injury most of the special characters and symbols in the smaller letter textures are just a bunch of unrecognizable pixels so I wouldn't even know what they are supposed to be even when comparing them to my letter guide based on the biggest letters you can dumb. It would have been much easier if Retro did the coloring of the letters in-game via the game engine and not with separate textures, then each letter style would have needed only one texture. In the case of the letter issue I mentioned it's that there are hundreds if not thousands of textures for all the different letter sizes, styles and colors. The only ones trying to do a complete pack with new hand painted textures are the guys of the Metroid Prime Remastered project, and that is for Prime 1 only and years in the works. It's not harder than any other texture pack, it's just that there are three games in one in the Trilogy so of course someone would have to be extremely dedicated to do a pack covering all three games in their free time and without pay. (05-13-2020, 04:34 PM)e2zippo Wrote: Seems like the trilogy is a pain in the ass to work with, so kudos for finishing this! Updated unique lock-on reticle when targeting Rezbit's and possibly other enemies in standalone Metroid Prime 2 Updated Space Pirate turret HUD in Metroid Prime 2 Updated lots of missing text textures in all versions of Metroid Prime 2 due to updates to Bighead's Custom Texture Tool Updated some missing text textures in Metroid Prime 1 & 3 Updated Readme to include info about enabling the "Load Custom Textures" setting after installation Added missing textures for the PAL version of the Metroid Prime Trilogy Updated Wii Remote wrist strap warning for standalone Prime 3 and the Prime Trilogy Updated lots of exclusive texts of the NTSC standalone versions of Prime 1 and Prime 2 Updated intro logos in standalone Prime 1 and Prime 2 Updated Seeker Missile lock-on effect in standalone Metroid Prime 2 Initial sorting of text textures by game and game region Updated archive folder structure and install instructions for easier installation Updated a lot of exclusive texts for standalone Metroid Prime 3 Updated some main menu elements and texts for standalone games Moved Trilogy main menu text textures to "1 - HD Texts" folder Updated UI texts (can be found in "1 - HD Texts" folder) Minor fixes and adjustments to a few existing textures Added exclusive textures for the GameCube versions of Prime 1 and 2 ( buttons, lock on reticle, scan visors) HD Samus face texture now uses Prime 3 eye texture Updated map legend and Wiimote/Nunchuk textures that show when pressing 2 on the Metroid Prime 3 menu Updated all remaining items showing up in the Gunship Visor when picking them up with the ship grapple If you experience any issues with the pack please report them here in the forum thread. Metroid Prime 1 and 2 for the GameCube, Metroid Prime 3 and the Metroid Prime Trilogy for the WiiĪlso in this pack are some extra textures like a HD face texture for Prime 1&2 Samus, better Tallon IV space textures, keyboard and mouse buttons and a small crosshair for PrimeHack users and more. This texture pack works and is optimized for use with the PAL and NTSC versions of: Originally started in late 2017 I finally finished this texture pack when I was in the mood and re-played all three games again over the past few weeks, replacing textures that annoyed me whenever they showed up. The goal of this texture pack is to replace the most blurry and offensive low-res HUD textures in the Metroid Prime games that do not look good next to all the upscaled 3D elements with brand-new hand-drawn ones. |
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